Little MERMAID
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Little MERMAID

D&D 5eA world by Unknown GM
OverviewRules
L
Little MERMAID
OverviewRules
Portal/Spells/Thunderwave
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D&D 5e · Spells

Thunderwave

level1
schoolEvocation
casting time1 action
rangeSelf (15-foot cube)
durationInstantaneous

Each creature in 15-foot cube makes a CON save. Fail: 2d8 thunder damage and pushed 10 feet away. Success: half damage. At Higher Levels: +1d8 per slot above 1st.

Details

Level
1
School
Evocation
Cast Time
1 action
Range
Self (15-foot cube)
Description
Each creature in 15-foot cube makes a CON save. Fail: 2d8 thunder damage and pushed 10 feet away. Success: half damage. At Higher Levels: +1d8 per slot above 1st.

Additional Info

classes
Bard, Druid, Sorcerer, Wizard
components
V, S
concentration
false

Systems Reference Document 5.1, © 2016 Wizards of the Coast LLC. Licensed under CC BY 4.0.

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