Frontier 18xx
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Frontier 18xx

D&D 5eA world by Unknown GM
OverviewRules
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Frontier 18xx
OverviewRules
Portal/Spells/Spirit Guardians
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D&D 5e · Spells

Spirit Guardians

level3
schoolConjuration
casting time1 action
rangeSelf (15-foot radius)
durationConcentration, up to 10 minutes

Spirits protect you in 15-foot radius — difficult terrain, WIS save or 3d8 radiant/necrotic damage. At Higher Levels: +1d8 per slot above 3rd.

Details

Level
3
School
Conjuration
Cast Time
1 action
Range
Self (15-foot radius)
Description
Spirits protect you in 15-foot radius — difficult terrain, WIS save or 3d8 radiant/necrotic damage. At Higher Levels: +1d8 per slot above 3rd.

Additional Info

classes
Cleric
components
V, S, M
concentration
true

Systems Reference Document 5.1, © 2016 Wizards of the Coast LLC. Licensed under CC BY 4.0.

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