Some special abilities and environmental hazards cause exhaustion, measured in six levels.
Details
Description
Some special abilities and environmental hazards cause exhaustion, measured in six levels.
Effects
Level 1: Disadvantage on ability checks.; Level 2: Speed halved.; Level 3: Disadvantage on attack rolls and saving throws.; Level 4: Hit point maximum halved.; Level 5: Speed reduced to 0.; Level 6: Death.
Additional Info
notes
Finishing a long rest reduces exhaustion level by 1, provided the creature has food and water.
effects
Level 1: Disadvantage on ability checks., Level 2: Speed halved., Level 3: Disadvantage on attack rolls and saving throws., Level 4: Hit point maximum halved., Level 5: Speed reduced to 0., Level 6: Death.