✨
D&D 5e · Spells
Invisibility
level2
schoolIllusion
casting time1 action
rangeTouch
durationConcentration, up to 1 hour
Target becomes invisible. Attacking or casting ends invisibility. At Higher Levels: +1 creature per slot above 2nd.
- Level
- 2
- School
- Illusion
- Cast Time
- 1 action
- Range
- Touch
- Description
- Target becomes invisible. Attacking or casting ends invisibility. At Higher Levels: +1 creature per slot above 2nd.
- classes
- Bard, Sorcerer, Warlock, Wizard
- components
- V, S, M
- concentration
- true
Systems Reference Document 5.1, © 2016 Wizards of the Coast LLC. Licensed under CC BY 4.0.
Back to Spells