The ascending Realm
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The ascending Realm

D&D 5eA world by Unknown GM
OverviewRules
T
The ascending Realm
OverviewRules
Portal/Spells/Hold Monster
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D&D 5e · Spells

Hold Monster

level5
schoolEnchantment
casting time1 action
range90 feet
durationConcentration, up to 1 minute

WIS save or paralyzed. Works on any creature type. Repeat save each turn. At Higher Levels: +1 creature per slot above 5th.

Details

Level
5
School
Enchantment
Cast Time
1 action
Range
90 feet
Description
WIS save or paralyzed. Works on any creature type. Repeat save each turn. At Higher Levels: +1 creature per slot above 5th.

Additional Info

classes
Bard, Sorcerer, Warlock, Wizard
components
V, S, M
concentration
true

Systems Reference Document 5.1, © 2016 Wizards of the Coast LLC. Licensed under CC BY 4.0.

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