Cosmere RPG · Conditions
While Exhausted, you feel fatigued and your skill tests become more difficult. When you gain this condition, it states a negative number in brackets. After you calculate a test result but before you resolve its effects, apply a penalty equal to this number. After each long rest, reduce your Exhausted penalty by 1. The condition is removed when your penalty equals 0. Unlike most conditions, Exhausted has a cumulative effect. When you gain a second instance of this condition, add its listed penalty to your current Exhausted penalty. For example, if an effect makes you Exhausted [-2], you subtract 2 from the result of all tests; if a different effect then makes you Exhausted [-1], that increases your Exhausted penalty, so you now subtract 3 from the result of all tests. As usual, your final test result can't be less than 0, regardless of your penalty.
Stormlight Handbook, chapter 9: Adventuring. The Cosmere RPG © Brotherwise Games.
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