Cosmere RPG · Rules
About ten seconds, run in four phases: fast player turns, fast adversary turns, slow player turns, slow adversary turns. Within a phase the table picks the order, or highest Speed goes first. An effect measured in rounds notes which phase it began in and runs until the beginning of that same phase next round; one that names its own ending, such as "the end of your next turn", ends there whether that turn was fast or slow.
Stormlight Handbook, glossary. The Cosmere RPG © Brotherwise Games.
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