Kingdoms rich in ancient grandeur, halls carved into the roots of mountains, the echoing of picks and hammers in deep mines and blazing forges — these common threads unite all dwarves. In the 2024 rules, dwarves move at full speed regardless of armor and gain Tremorsense through Stonecunning.
Details
Description
Kingdoms rich in ancient grandeur, halls carved into the roots of mountains, the echoing of picks and hammers in deep mines and blazing forges — these common threads unite all dwarves. In the 2024 rules, dwarves move at full speed regardless of armor and gain Tremorsense through Stonecunning.
Speed
30 ft.
Size
Medium
Traits
Darkvision: You can see in dim light within 120 feet of yourself as if it were bright light, and in darkness as if it were dim light., Dwarven Resilience: You have resistance to Poison damage and Advantage on saving throws you make to avoid or end the Poisoned condition., Stonecunning: As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest., Dwarven Toughness: Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level., Speed: Your speed is not reduced by wearing Heavy Armor.
Additional Info
traits
Darkvision: You can see in dim light within 120 feet of yourself as if it were bright light, and in darkness as if it were dim light., Dwarven Resilience: You have resistance to Poison damage and Advantage on saving throws you make to avoid or end the Poisoned condition., Stonecunning: As a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes. You must be on a stone surface or touching a stone surface to use this Tremorsense. You can use this Bonus Action a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest., Dwarven Toughness: Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level., Speed: Your speed is not reduced by wearing Heavy Armor.