T
The Depth of the Abyss
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The Depth of the Abyss
T
The Depth of the Abyss
Call of Cthulhu
A world by Unknown GM
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Skills
Call of Cthulhu · 27 entries
Skills
Backgrounds
Spells
Weapons
Equipment
Rules
27 entries
Cards
Table
Accounting
Skill
Estimating monetary value, auditing books, and spotting embezzlement or forged financial records.
Charm
Skill
Genuine charisma and likability used to influence someone favorably without deception or intimidation.
Climb
Skill
Scaling walls, cliffs, and other vertical or steep surfaces without proper equipment.
Credit Rating
Skill
An investigator's standing wealth and financial reputation, set during character creation rather than rolled. Governs what they…
Disguise
Skill
Altering appearance, mannerisms, and dress to pass as someone else or avoid recognition.
Dodge
Skill
Evading an incoming attack instead of absorbing or blocking it. Base chance is derived from the investigator's DEX rather than a…
Drive Automobile
Skill
Operating a car competently, including under pressure — chases, poor road conditions, or a vehicle that's seen better days.
Electrical Repair
Skill
Diagnosing and fixing electrical wiring, fixtures, and period-appropriate equipment.
Fast Talk
Skill
Talking someone into a snap decision through misdirection and pressure before they have time to think it through. Effects tend to…
Fighting (Brawl)
Skill
Unarmed combat and improvised melee weapons. The default skill for a desperate scuffle.
Firearms (Handgun)
Skill
Accurate use of pistols and revolvers. Investigators without formal training rely on this base chance alone.
First Aid
Skill
Stabilizing an injury in the field — stopping bleeding, splinting a break, keeping someone alive long enough to reach real…
History
Skill
Recalling documented historical events, periods, and figures — the mundane record, not occult lore.
Intimidate
Skill
Coercing cooperation through threats, physical presence, or implied consequences.
Law
Skill
Knowledge of statutes, courtroom procedure, and what will and won't hold up with the authorities.
Library Use
Skill
Efficiently locating a specific fact, document, or book within an archive, library, or filing system — the investigator's primary…
Listen
Skill
Noticing and interpreting sounds — a footstep in the next room, a whispered conversation, something moving where nothing should…
Medicine
Skill
Formal medical training: diagnosis, treatment, surgery, and interpreting a body's condition — well beyond what First Aid covers.
Natural World
Skill
General knowledge of plants, animals, weather, and terrain — enough to survive in and read the natural world.
Occult
Skill
Familiarity with mysticism, folklore, and esoteric practice as understood by ordinary occultists — distinct from Cthulhu Mythos,…
Persuade
Skill
Convincing someone through honest, reasoned argument over time — the patient counterpart to Fast Talk and Intimidate.
Psychology
Skill
Reading a person's emotional state and likely intentions from behavior — useful for spotting a lie or a person about to break.
Sleight of Hand
Skill
Palming, planting, or lifting a small object without being noticed.
Spot Hidden
Skill
Noticing a visual detail that isn't obvious — a hidden door, a discrepancy in a room, something the culprit forgot to clean up.
Stealth
Skill
Moving, hiding, or acting without drawing attention.
Swim
Skill
Staying afloat and making progress through water, including under adverse conditions like currents or exhaustion.
Track
Skill
Following physical signs left by a person, creature, or vehicle over time or terrain.