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adjsaiodjasiodka

D&D 5eA world by Unknown GM
OverviewRules
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adjsaiodjasiodka
OverviewRules
Portal/Classes/Monk
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D&D 5e · Classes

Monk

hit die8
hit points8 + Con mod at 1st; 1d8 (or 5) + Con mod per level after
primary abilityStrength, Dexterity

A master of martial arts who harnesses the power of ki — the mystic energy found in all living things — to perform extraordinary feats.

Details

Description
A master of martial arts who harnesses the power of ki — the mystic energy found in all living things — to perform extraordinary feats.
Hit Die
d8 + Con mod at 1st; 1d8 (or 5) + Con mod per level after
Primary Ability
Strength,Dexterity
Saving Throws
Proficient: Strength,Dexterity · Not_proficient: Constitution,Intelligence,Wisdom,Charisma

Additional Info

key features
Unarmored Defense (AC = 10 + Dex modifier + Wis modifier when not wearing armor or using a shield), Martial Arts (use Dex instead of Str for monk/unarmed attacks; unarmed strike deals d4; make one bonus unarmed strike after attacking with an unarmed strike or monk weapon), Ki points (fuel special abilities; number equals monk level)
saving throws
Proficient: Strength,Dexterity · Not_proficient: Constitution,Intelligence,Wisdom,Charisma
weapon proficiencies
Simple weapons, Shortswords (monk weapons)

Systems Reference Document 5.1, © 2016 Wizards of the Coast LLC. Licensed under CC BY 4.0.

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