hit points6 + Con mod at 1st; 1d6 (or 4) + Con mod per level after
primary abilityIntelligence
A scholarly magic-user capable of manipulating the structures of reality itself through careful study, preparation, and an unparalleled mastery of spells.
Details
Description
A scholarly magic-user capable of manipulating the structures of reality itself through careful study, preparation, and an unparalleled mastery of spells.
Hit Die
d6 + Con mod at 1st; 1d6 (or 4) + Con mod per level after
Spellcasting (Intelligence-based, full caster; prepare spells from the full wizard list each long rest), Arcane Recovery (regain expended spell slots totaling up to half your wizard level rounded up once per long rest on a short rest), Arcane Tradition (subclass chosen at 2nd level; reflects your school of magic specialization), Spell Mastery (at 18th level, choose a 1st- and 2nd-level spell to cast at will without expending a slot)