Remar
R

Remar

D&D 5eA world by Unknown GM
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R
Remar
OverviewRules
Portal/Classes/Bard
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D&D 5e · Classes

Bard

hit die8
hit points8 + Con mod at 1st; 1d8 (or 5) + Con mod per level after
primary abilityCharisma

An inspiring magician whose power echoes the music of creation, weaving spells and words to aid allies and confound foes.

Details

Description
An inspiring magician whose power echoes the music of creation, weaving spells and words to aid allies and confound foes.
Hit Die
d8 + Con mod at 1st; 1d8 (or 5) + Con mod per level after
Primary Ability
Charisma
Saving Throws
Proficient: Dexterity,Charisma · Not_proficient: Strength,Constitution,Intelligence,Wisdom

Additional Info

key features
Bardic Inspiration (bonus action to grant an ally an inspiration die — d6 at 1st — usable once per long rest per use), Spellcasting (Charisma-based, full caster)
saving throws
Proficient: Dexterity,Charisma · Not_proficient: Strength,Constitution,Intelligence,Wisdom
armor proficiencies
Light armor
weapon proficiencies
Simple weapons, Hand crossbows, Longswords, Rapiers, Shortswords

Systems Reference Document 5.1, © 2016 Wizards of the Coast LLC. Licensed under CC BY 4.0.

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