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Pathfinder 2e · Conditions
Wounded
Increase Dying by condition value when becoming Dying. Increase by 1 each time knocked unconscious. Reduce by 1 per day of rest.
- Description
- Increase Dying by condition value when becoming Dying. Increase by 1 each time knocked unconscious. Reduce by 1 per day of rest.
- Effects
- Add condition value to Dying when knocked out; Increase by 1 each knockout; Reduce by 1 per day of rest
- effects
- Add condition value to Dying when knocked out, Increase by 1 each knockout, Reduce by 1 per day of rest
- value range
- 1-3
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