What's New
Stay up to date with the latest features, improvements, and fixes in Skryrún.
March 2026
D&D 5e System-Aware Encounter Builder v6.1
The Encounter Builder now has full D&D 5e and One D&D support, separate from Daggerheart mode:
- Creature type badges — 14 types (Aberration through Undead), each color-coded. Click a badge on any adversary card to change the type in place.
- CR selector and AC field replace the Daggerheart tier and stress fields on adversary cards.
- Difficulty Bar — XP threshold-based difficulty calculation (Easy / Medium / Hard / Deadly) per DMG 2014. Shows adjusted XP with creature-count multiplier, tick marks at each breakpoint.
- Party Level control — set party level (1–20) alongside party size. Both drive the threshold calculation.
- Encounter templates — five presets (Ambush, Boss Fight, Escort Defense, Dungeon Delve, Chase Sequence) pre-fill objectives and suggest creature types.
- Party level is saved to the encounter and persists across sessions.
Help Center Launch v6.0
A comprehensive help center built directly into the app. Every feature now has a dedicated article with guides, tips, and reference material.
- 50 help articles covering worldbuilding, session prep, player tools, and reference
- Full-text search across all docs with Cmd + K
- Contextual help links throughout the app that open the relevant article
- Glossary with hover definitions for TTRPG and Skryrún-specific terms
Realtime Activity Feed v6.0
A live activity feed on the world dashboard shows recent changes across your world — entity edits, new connections, player reveals, and session notes — so co-GMs and players with portal access stay in sync without refreshing.
Interactive World Maps v6.0
Upload a map image and place interactive tokens on it. Tokens link to entities — click a city token to jump to that location's article.
- Drag-and-drop token placement
- Token types: location, NPC, item, event
- Pan, zoom-to-cursor, and pinch-to-zoom support
- Player-visible maps in the Portal
Connection Gravity Improvements
Connection Gravity now surfaces more relevant suggestions during play, with smarter handling of recently active NPCs, connected relationship networks, and characters the party has spent time with.
February 2026
Encounter Builder v6.0
Build combat encounters with pre-set NPC stat blocks, initiative tracking, and condition management.
- Drag NPCs from your world directly into an encounter
- System-aware stat blocks (Daggerheart, D&D 5e, Pathfinder 2e)
- Quick initiative roll with automatic ordering
- Session Mode integration — encounters appear in the session companion
Access Link Manager v6.0
Manage session guest and public portal links from one panel. Set per-link expiry dates, max-use caps, and revoke links instantly without affecting others. Session Guest links auto-expire when you end the session.
Session Re-entry and Continuity v6.0
Return to an in-progress session without losing state. Pinned entities, active reveals, and the Fear counter persist if you accidentally close the tab or switch devices mid-session.
Post-Session Debrief
After each session, capture what happened:
- Record key events and player decisions
- Update NPC statuses and relationships in bulk
- Track character arc developments
- Generate session summary for players
Investigation Board (Player Tool)
Players can now organize clues, theories, and connections on a visual board:
- Drag-and-drop cards for clues, NPCs, locations
- Draw connections between cards
- Share board with the GM
- Export as image
January 2026
Campaign Creation Wizard v6.0
A guided setup flow for new campaigns. Choose a world, set session cadence, invite players, and pick a game system in one pass — the wizard creates the campaign entity and sends invite links automatically.
First Steps Onboarding Panel v6.0
New worlds now show a dismissable First Steps checklist: add an entity, connect two entities, invite a player, set up an encounter. Each item links to the relevant feature. The panel disappears once all items are checked — or can be dismissed early from World Settings.
Pin Drag-to-Reorder v6.0
Pinned entities in Session Mode can now be reordered by dragging. The order is saved per-session so your layout persists across tab refreshes.
Party Member Character Profiles
Players can now see each other's public character profiles through the companion link — name, portrait, and bio visible to all party members. GMs control what's shown via the character's visibility settings.
Backstory Builder
A guided workflow for players to write their character's background:
- Step-by-step prompts based on your game system
- Link backstory elements to existing world entities
- GM review and approval workflow
- Auto-create stub entities for new backstory NPCs and locations
Import from Kanka and LegendKeeper
Two new importers join WorldAnvil and Markdown:
- Kanka — entities, journals, family trees, organisations, relationships
- LegendKeeper — wiki pages, hierarchy, mentions, tags, properties
Calendar System
Define custom in-world calendars with:
- Custom month names, lengths, and leap rules
- Presets for Harptos (Forgotten Realms), Golarion, and Gregorian
- Timeline events pinned to calendar dates
- Session date tracking
December 2025
Skryrún Launch
The initial release of Skryrún with:
- Worldbuilding with entities, articles, and wikilinks
- Knowledge graph visualization
- Session Mode with location drill-down and NPC quick-reference
- Player Portal with visibility controls
- Marketplace for creator content
- Three subscription tiers: Chronicler (free), Weaver ($5/mo), Runekeeper ($25/mo)