Daggerheart-native worldbuilding
The first worldbuilding platform with native Daggerheart stat blocks, encounter prep, and session tools. Your world and your mechanics in one place.
Free forever on Adventurer. 14-day full trial on signup. No credit card.
The problem
Generic tools force you to shoehorn Daggerheart mechanics into D&D fields. HP and Stress aren't “hit points.” Fear isn't “initiative.” Skryrún speaks Daggerheart natively.
Native stat blocks
HP, Stress, Tier, Difficulty, Attack Bonus, Damage, Thresholds, Experiences, and Features — all first-class fields. No JSON hacks. No “notes” workarounds.
Encounter builder
Build encounter decks with Daggerheart's role system — Bruiser, Leader, Minion, Support, Solo, Horde. Difficulty auto-calculated from party size and tier.
Fear tracker
Global Fear counter built into the encounter tracker. Increment on failures, spend on GM moves. The mechanic that makes Daggerheart Daggerheart — tracked, not improvised.
Feature
Thorn Whip — On a major hit, the Stalker pulls the target into melee range and grapples them.
Encounter prep
Start from Daggerheart encounter templates — Ambush, Boss Fight, Escort Defense, Social Confrontation, Chase Sequence — and customize from there.
Deck-based encounters
Add adversaries to an encounter deck. Each entry tracks HP, Stress, role, tier, and tactics notes. Duplicate for multiples. Reorder by initiative.
Session-ready tracker
Run the encounter live. Track HP and Stress per adversary, Fear globally. Mark conditions. Resolve when the last enemy drops. Summary auto-generated.
World-linked adversaries
Adversaries link to world entities. A faction's soldiers carry the faction's lore. An NPC's stat block lives on their article. Everything connects.
Beyond stat blocks
Daggerheart is a character-driven game. Skryrún organizes your world around the people, factions, and relationships that make sessions matter.
Relationship web
Every NPC, faction, and location connected visually. See who's allied, who's in conflict, and who your players haven't met yet — all at a glance.
Player portal
Share a read-only view of your world with your table. Players see what you've revealed — session recaps, NPC profiles, faction pages. GM secrets stay hidden.
Session mode
Mid-session fuzzy search. Two taps to any NPC card. Pinned entities for pre-planned scenes. Designed for a tablet propped at the GM screen.
Timeline & calendar
Custom calendars for your Daggerheart setting. Timeline events linked to entities. Track your world's history alongside session-by-session progression.
Block system
Modular content blocks — personality packs, secrets, hooks, equipment lists. Add what you need per NPC. Drop community-made blocks in one click.
Mobile app
iOS and Android. Session reference, NPC lookup, encounter tracking, and random tables — in your pocket at the table.
Community
Browse and publish Daggerheart adversaries, encounter templates, and world content. The community library grows with every GM who contributes.
Adversary library
Community-published Daggerheart adversaries. Filter by tier, role, and difficulty. Import into any encounter in one click.
Starter worlds
Fork a community-published Daggerheart world and make it yours. Pre-built factions, locations, and NPCs to jumpstart your campaign.
Content blocks
Personality packs, quirk sets, and hook libraries tuned for Daggerheart's tone. Drop onto any NPC article. Community-rated, system-tagged.
Start free. Build your world. Run your session. The table will feel the difference.
Free forever on Adventurer. No credit card required.