Skip to content

Player portal

You know the whole story.
Let them discover it.

Give your players a place to explore the people, places, and clues you’ve shared. Keep the parts they haven’t earned yet for the moment that matters.

Player portal · beta Follow availability

Start on Chronicler · No credit card · Your lore stays yours

See it in action

Watch the tools become part of the story.

Follow Maren and Brindle from a first note to a discovery at the table.

Player reveals

A discovery for them. A secret for you.

Choose the audience and how much to share. Introduce a name, then reveal the face and story when the moment arrives.

Explore player reveals

The Full Card reveals her portrait and summary. The GM note stays private.

Illustrative playback · Example lore and scenes · About beta access

Languages & character understanding

The same inscription. A different discovery.

Let a character’s languages matter. Show unfamiliar scripts, then grant understanding when a spell, translator, or story moment calls for it.

Explore character-specific views

With a translated view, Iona can now read the inscription too.

Illustrative playback · Example lore and scenes · About beta access

The party gets a discovery. You keep the surprise.

Built for the table

Their discoveries, gathered in one place.

01

Reveal at your pace

Choose what to share as the story unfolds. GM-only lore remains private.

02

Give discoveries a home

Shared locations, characters, and factions are easier to return to than a trail of chat messages.

03

Invite the table in

Players can join their campaign without a paid subscription. Companion access and signed-in campaign access serve different views.

Sound familiar?

The friction between
an idea and a great session.

Start with the part you want to make easier.

01

“How do I share this without the spoiler?”

Visibility controls

Choose the lore your players can see and keep GM notes private. Reveal a place when the characters reach it.

02

“What was that person’s name again?”

Searchable player lore

Give the party somewhere to revisit the people and places they know, without waiting for you to find the old message.

03

“The world disappears between game nights.”

Campaign portal

Share a portal that the group can return to. Their discoveries become a place to explore before the next session.

Before you begin

A few useful answers.

Do players need a paid plan?

No. Invited players do not need a paid subscription. A campaign account gives access to their player view; the session companion also supports a shared link.

Is the portal only on paid plans?

No. Plan limits and beta access are separate. The player portal is included across plans, including Chronicler, when available to your account during beta.

Does this example publish anything?

No. These automatic illustrations use example lore. They do not change a real world or send anything to players.

Start with something small

One place. One person. One possibility.

You don’t need a finished world to begin. Give the first idea a home and see where it leads.

Chronicler is free. Grow when your world needs more room.