Help Center
🚀Getting Started
📖For Game Masters
Worldbuilding
Session Prep
Scene Canvas
Session Canvas
GM Screen
Encounter builder
NPC blocks
Improvised NPCs
Adventure builder
Connection gravity
Running Your Campaign
Tools
🎲For Players
⚔️Game Systems
📋Reference
✨What's New
🧪Beta Testers

Session Prep

Prepare for game night with session mode, encounter building, NPC blocks, and connection gravity.

Scene CanvasStart here

Build one scene at a time — beats, NPCs, branches, and read-aloud text — as a reusable prep artifact.

Session Canvas

Arrange prepped scenes into a session plan with story threads, branches, and spotlight tracking.

GM Screen

The live GM companion for running a session — scene rail, entity chips, dice, audio, maps, and session log.

Encounter builder

Build combat encounters with system-aware stat blocks, objectives, and a live initiative tracker.

NPC blocks

Create quick-reference stat blocks for NPCs that surface automatically on the GM Screen.

Improvised NPCs

Generate a usable NPC on the fly during a session without breaking the flow of play.

Adventure builder

Structure multi-session adventures with acts, scenes, and linked entity references.

Connection gravity

Surface world entities most relevant to the current session based on pins and session history.