AI writing assist

👑 Runekeeper

The Lore Master Panel gives you AI writing tools that are aware of your world's actual content — your NPCs, factions, locations, and lore — rather than generic fantasy knowledge.

How it's designed

Most AI tools are built around content generation — give them a prompt, get text back. The Runekeeper is built around a different idea: context and memory.

A general-purpose AI knows nothing about your world. It will write a villain, name a city, or produce plot hooks on demand — but every output starts from a blank slate. The result might be plausible fantasy content, but it won't know your factions, your tone, your history, or the decisions you've already made. Pasting your notes in each time shifts the burden to you.

The Runekeeper reads your world continuously. Your entities are embedded and indexed so the AI can reason inside your world rather than alongside it. When it answers a question or generates lore, it draws on your actual NPCs, factions, relationships, and locations as context.

This changes what the tool is useful for:

  • Retrieval — "Who has a motive to destabilize this region?" surfaces answers from your existing factions rather than inventing new ones.
  • Consistency — generated lore drafts match your world's tone and reference your named characters and places, not generic placeholders.
  • Prep speed — connecting the right pieces of your world before a session takes less manual re-reading.

The creative work is still yours. The Runekeeper doesn't build your world — it helps you move through the one you've already built faster and with less friction.

TTRPGs are fundamentally about human connection and shared storytelling. The people at your table are the point. The Runekeeper is designed to reduce the distance between the story you want to tell and the prep time you actually have — so that when you sit down to run, you can focus on the table, not your notes.

Opening the panel

The Lore Master Panel is a floating slide-in panel accessible from any page inside your world. Click the Lore Master button in the world toolbar to open it. The panel stays open as you navigate between entity pages.

Two tabs

The panel has two tabs: Ask the World and Write Lore.

Ask the World

A chat interface for questions about your world. The AI draws on your world entities as context when answering.

Examples of useful questions:

  • "Who are the major power players in the capital?"
  • "What do most people in this region believe about the old war?"
  • "Which of my factions have conflicting interests in the northern territories?"

Answers reference your specific NPCs, factions, and locations — not generic fantasy tropes. If the answer involves an entity you haven't built out yet, the AI will say so rather than invent details.

Your Q&A history for each world is saved server-side. You can close the panel and continue a conversation in a later session.

Write Lore

Generates article content for an entity, grounded in your world's existing lore. Open an entity page, open the Lore Master Panel, and go to Write Lore. The AI uses your world's tone, factions, locations, and NPCs to inform what it generates.

Generated content is a draft — it inserts into the entity editor where you can revise it before saving.

Keeping the AI's context current

The AI's knowledge of your world comes from entities you've embedded. The Embed button on any entity page sends that entity's content into the AI's world knowledge. The panel shows when each entity was last embedded.

💡Tip

When you make significant changes to an entity — adding a new relationship, rewriting their backstory, changing their faction — re-embed them so the AI's context reflects the update.

📝Note

Entities you haven't embedded aren't invisible to the AI, but embedded entities are weighted more heavily as context. Embed the entities that matter most to what you're working on.

Improvised NPC generation

In Session Mode, when you create an improvised NPC on the fly, the AI generates personality, motivation, and appearance details grounded in your world context. You get a usable NPC immediately without breaking the flow of the session.

Generated NPCs are saved to your world as entities. Review and edit them after the session.

AI table seeding

In the Random Tables builder, the AI Seed button generates all table entries based on the table's title and your world's context. A table titled "Rumors in the Dockside Tavern" generates rumors that reference your world's actual factions and events, not placeholder text.

You can edit individual entries after seeding, add more manually, or re-seed the whole table.

Troubleshooting

Ask the World is giving generic answers, not referencing my world. The AI draws on embedded entities for context. If your answers feel generic, embed more of your key entities — the major NPCs, factions, and locations most relevant to your question. Open each entity page and click Embed. Then retry your question.

Write Lore generated content about things that don't exist in my world. The AI can occasionally infer details not in your world content. Treat all generated content as a draft — review it before saving. If an invented detail is useful, create the entity it references; if not, delete it from the draft before saving.

My Q&A history is empty. Q&A history is saved per world and per browser session. If you changed worlds or signed out and back in, the history for the previous session may not display. The underlying answers are saved server-side; contact support if you need to retrieve a specific conversation.

The Lore Master button isn't showing in my world toolbar. The Lore Master Panel requires Runekeeper tier. If you're on Weaver or Chronicler, the button isn't visible. See Pricing and tiers for upgrade options.

See also