Joining a campaign
Your GM brings you into a campaign — you don't search for one. This article covers how the invite process works, what you get access to after joining, and the difference between a campaign invite and a companion link.
How invites work v6.0
Your GM sends you an invite link. This arrives either as an email invite (Skryrún sends it on their behalf) or as a direct link they paste into Discord, a group chat, or wherever your group coordinates.
The link is specific to their campaign. Click it to get started.
Accepting the invite
/help/screenshots/players/01-invite-accept.gif
The invite acceptance flow: clicking the link, creating an account (or logging in), and landing in the character portal.
Record: open an invite link as a new user — show the signup prompt, then the redirect to the character portal after accepting
- Click the invite link your GM sent you.
- If you don't have a Skryrún account, you'll be prompted to create one — it's free, no credit card required. If you already have an account, log in.
- Once authenticated, you're automatically added to the campaign. No confirmation step from your GM is needed.
- You'll land in your character portal for that campaign.
Creating an account only requires an email address. The free Chronicler tier is all you need as a player.
What you can access after joining
Your character portal is your home in the campaign. From there you can see:
- World entities your GM has made visible to the party — NPCs, locations, factions, items, and lore articles
- Session summaries your GM has published after each session
- Your character's profile — name, portrait, class, background, and backstory articles
- The world timeline, showing events your GM has marked as visible to the party
You only see what your GM has explicitly shared. If something isn't in your portal, your character doesn't know about it yet.
Campaign invite vs. companion link
Your GM may share two different types of links. They work differently:
| Campaign invite | Companion link | |
|---|---|---|
| Account required | Yes | No |
| What it gives you | Persistent character portal | Live session view only |
| Persists between sessions | Yes | No |
| When to use it | Ongoing access | Following along during a specific session |
The companion link opens in any browser without an account. It shows entities as your GM reveals them in real time during play. It doesn't give you access to your character portal, backstory, arc log, or session history.
If your GM only shared a companion link but you want a full character portal, ask them to send you a campaign invite link. The two links serve different purposes and your GM can share both.
Troubleshooting
The invite link says it's expired or invalid. Invite links can expire if the GM regenerated them or if you waited too long. Ask your GM to resend the invite — they can issue a new link from their campaign settings in seconds.
I clicked the invite link but landed in the wrong campaign. If you're already logged into a Skryrún account, the invite attaches to that account. If you have multiple accounts, log out first, then click the invite link and log into the correct account.
I accepted the invite but my portal is empty. An empty portal is normal at the start of a campaign — your GM controls what you can see, and they may not have revealed anything yet. The portal will fill up as your GM makes content party-visible over the course of play.
I only have a companion link, not a campaign invite. A companion link gives you a session-only view during live play. It doesn't give you a persistent portal, character profile, or access to character tools between sessions. Ask your GM for a campaign invite link if you want full ongoing access.
See also
- Your character portal — what to do once you're in
- Session companion link — the difference between invite and companion link, explained for GMs