Post-session debrief

The debrief opens when you end a session. Fill it in immediately after play while the events are still clear. It takes five to ten minutes and keeps your world state accurate for next time.

Accessing the debrief

End the session from the session toolbar and the debrief opens automatically. If you closed it, go to Sessions in the world sidebar and open the most recent session record.

Debrief fields

FieldWhat to put here
Key momentsFreeform notes on what happened — significant decisions, surprises, turning points
NPCs featuredSelect from your entity list; NPC status changes are applied here
Narrative threadsMark each touched thread as opened, advanced, or resolved
Lore revealedRecord what the party learned — feeds the player-facing lore log
World changesNPC status updates, location changes, faction shifts
Next session hookOne sentence: where does the story pick up?
💡Tip

Write the next session hook before you close the debrief tab. It is the one field that is hardest to reconstruct later.

Thread updates

When you mark a thread as advanced or resolved in the debrief, the Narrative Thread Tracker updates automatically. You do not need to open the tracker separately.

NPC status changes

Any status change you record in the debrief — an NPC dies, flips allegiance, goes missing — is applied as an entity override. The NPC's article is not rewritten; the override displays on top of it so you can track the change history.

Arc moment logging

You can log arc moments directly from the debrief for any character. You do not need player input to do this — if you observed a meaningful moment at the table, record it.

📝Note

Players also get a rotating reflection question after each session, with a 48-hour window to answer. Their answer feeds into their character arc log automatically. GM and player arc entries are separate — both are visible in the arc log.

Example rotating questions players may receive:

  • "What did your character lose or gain tonight?"
  • "Who did your character trust more by the end of the session — and why?"
  • "What moment surprised your character most?"

Player arc reflection

After you submit the debrief, each player with a campaign account receives one rotating reflection question. They have 48 hours to answer. The answer is appended to their character arc log and is visible to you in the arc panel.

How debrief data flows to the rest of the platform

  • Thread updates appear in the Narrative Thread Tracker
  • NPC status changes update entity overrides across the world
  • Arc moments appear in the Character Arc Log (accessible from the Players view)
  • The session appears as an entry in the World Timeline
  • Lore revealed entries populate the player-facing lore log
Important

Debrief data is not retroactive. If you skip a debrief, those session's thread advances and NPC changes will not appear in the platform record. Fill it in while the session is fresh.

Troubleshooting

The debrief didn't open automatically when I ended the session. The debrief opens in the same tab when you click End Session in the session toolbar. If you closed it before completing it, go to Sessions in the world sidebar and open the most recent session record — the debrief form is accessible there.

I submitted the debrief but a thread's age counter didn't reset. The counter resets only when you explicitly mark the thread as touched in the debrief's thread section — not from submitting the debrief alone. Open the debrief record (under Sessions) and confirm you selected the thread and logged an advance or status change. If you did not, open the Narrative Thread Tracker and update the thread directly.

An NPC status change I recorded in the debrief isn't showing on the entity. NPC status changes are applied as entity overrides. The original article is not rewritten — look for the override banner at the top of the entity page rather than changes in the article body. If no override banner appears, the debrief may not have been fully submitted. Reopen the session record and confirm the NPC is listed in the featured NPCs section.

Players didn't receive a reflection question after the debrief. Reflection questions are sent when the debrief is fully submitted — not when the session ends. Confirm the debrief was submitted (not just saved as a draft). Also confirm the player has an accepted campaign invite; pending invites don't receive reflection prompts.

See also